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 EXPLANATIONS

1. I decided to try something new and make a random encounter system. I will remove it if it doesn't work, but here is the basics: Whenever you are in a chat, there is a possibility of some random monster, enemy or the sort attacking. It doesn't happen all too often, but be prepared.

2. The Battle Arena is also a new thing I am trying for a first time. There are 35 different numbers to begin with, and every one of them represents an evil monster or villain. You have the chance to pick numbers, not knowing who you will face. The rewards are very high, but it's the most dangerous part of the site.

3. The Airport and travel system is another new thing. There is a map with many different locations on it. If you want to go to these locations for whatever reason, then you must spend time traveling there. There are many hidden areas as well, where you can find treasures and enemies.

4. Death is a part of every RPG. When you die you go to Heaven or Hell. Someone is bound to die sometime, and when they do, they probably would like to come back to life. There are a few ways to do this. When you die, someone can use a Resurrection scroll on your body, but if you don't have a corpse left then it will not work. These are extremely expensive, unless you win them in a tournament or find them lying around, though they are extremely rare. Another way to come back to life is for you to do a quest, which is extremely difficult. The final way is you can be granted life for a specific reason, but this rarely ever happens. If you die while you are already dead, there are extreme consequences involving your stats, so before you be a hero, you might want to think it through.

5. Members don't only die to NPC's, they can also be killed by other members. If you agreed to the fight, then the member that killed you gets half of your gold, but if you kill someone when they do not agree and they did nothing wrong, then your alignment changes to evil and you are put on the bounty list.

6. The final explanation is for bounties. When members break the rules, kill other members or do any other evil act, their name has a chance of being added to the bounty list. When on the bounty list, any member can kill or capture this person for a reward which is based on the evil acts they committed.

7. Statistics are different and much simpler. Your character's level is determined by his experience points. The level/experience list follows

LEVEL EXPERIENCE
1
2
3
4
5
6
7
8
9
10
0
200
500
1,000
2,000
5,000
12,000
20,000
30,000
50,000

 

For each spar with another member, you get 100 experience, each quest gives you a different amount of experience, each self-training earns you 50 and The Academy nets you 200 experience per lesson. Random encounters vary on the enemy.

 


 

MENU


Index
Rules
Explanations
Join
Members
Jobs
Abilities
Tutorials
Quests
Saga
Bounties
Weapons
Items
The Academy
Airport
Battle Arena
Training Room One
Training Room Two
Battle Board